I design and build things that sit at the intersection of hardware, software and craft — rovers, wearables, operating systems and games — all engineered from first principles.
I'm Gaurav Mohapatra, a student based in Bhubaneswar with a habit of turning ideas into working prototypes — whether that means a terrain rover, a sign‑language glove, an operating system, or a fully playable browser game built in a single file.
My work spans hardware and robotics, software engineering, and visual design. I care less about which category a project falls into and more about whether it actually works, and whether it's built well.
I'm currently in my final years of school, applying the same curiosity that wins science fairs to the discipline of writing clean, dependency-free code.
Class 11 — Present. Continuing academic study while deepening focus on engineering, design and independent software/hardware projects.
UKG through Class 10. Foundational years — where curiosity for science, art and building things first took shape.
Self-directed work in robotics, OS development, game engineering and digital art — outside the classroom, on my own systems and tools.
Four projects across hardware, systems software, and product design — each built end-to-end.
A multi-terrain exploration rover prototype designed to navigate uneven and unpredictable ground — built with a focus on chassis design, motor control and sensor feedback for autonomous-style navigation.
A wearable prototype that captures hand gestures via embedded sensors and translates sign language into readable or audible output — built to make communication more accessible.
A lightweight Linux-based operating system built for legacy and low-end hardware, proving that older machines can run modern, usable systems — including the "Sagaris" release and its web presence.
A marketplace concept and build exploring how Pipili Applique artwork and handicrafts can be discovered, presented and sold — combining product thinking with clean visual execution.
Recognition across science innovation, design and academics.
Self-contained HTML5 games — every one shipped as a single dependency-free file.
Find me online.